Posted July 24, 2023 by Wanderwolf Studios
Today's major patch added a new matchmade pvp game mode, a new weapons class, and more! Here we have the full changelog: Check out the vod included to see how the launch of this update went!
Version 0.4.6 July 23rd, 2023 ------------------------------------------------------------------------ ~New~ - Team Deathmatch PvP Mode - New Weapon Type - Dual Daggers - Upon Victory or Defeat in PvP, you are now warped back to your previous location - Weapons should no longer cause you to "slide" over terrain - PvP Can now be queued for in the PvP menu after speaking to Renari - Gilded Armor set has now been changed to Vanity Items - Alert Effects from spells cast by Party Members should now be colored yellow - Party members should now display a green symbol near their shadow. This will help differentiate party members in Team Deathmatch - New Daggers item - Champion's Sais - New "Cripple" mechanic ~Balance Changes~ - Fireball's "Burn" DoT arcane scaling increased - Rivertide's "Waterlogged" debuff now reduces Poise by 8 - Shadow Breath's DoT arcane scaling increased - Spore Cloud's DoT arcane scaling increased - Bramble Thorn's arcane scaling increased - Flame Eruption's arcane scaling increased - Frostborn Sceptre's Heavy Cast arcane scaling and base damage increased - Oak Staff's Light Attack damage increased - Shroomkin Staff's Light Attack damage increased - Frostborn Sceptre's Light Attack damage increased - Iron Claws "Rend" Might scaling increased - Hound Claws "Rend" Courage scaling increased ~Bug Fixes~ - Prana Confluence should be fixed - Threat Tooltip now stays in screen - Slow Immunity should now work correctly - Kicks should be poise breaking properly now - Players should no longer be able to move during the PvP count in - Chat popup should correctly render over player's head - PvP Parries should look correct once again - Shops should no longer be able to be clicked through to toggle dialogue again - Summons should no longer attack party members - Summons should no longer attack party members' summons - Party HUD should now display names of any size correctly - Emotes that weren't looping properly before should now loop properly - Arrow animations should look better - Debuffs from Monster Melee attacks should now show their effects properly