Devlogs
v1.1 Post Jam Update
ROOMS
- 35 monster rooms
- 6 trap rooms
- 6 obstacle rooms
BUILD PHASE
- Rooms now separated into tiers.
- Floors now have different pools of choices.
- Room choices limited to 6.
- Refreshing now replaces all rooms from choices instead of just one.
- Refreshing now costs 5 gold.
- Budget now increases by 20 gold per level.
ACTION PHASE
- Rolls now take the average of 3 regular rolls. Now has a higher chance to get middle value vs extremes.
- Calculation of choice between physical and magical attack reworked. Now more likely to choose an attack even with small stat difference.
- Magic reworked. Chance to hit still based on INT vs FOR but damage is constant (1 DMG)
- Obstacles and traps no longer require rolling within a range around the challenge value to gain the stat upgrade.
- Traps no longer give stat upgrades when failed.
OTHER UPDATES
- Tutorial added
- Cutscenes added
- Various hero stats are now shown at the end of the game
- Added music and various sound effects
- Added special magic effects to bosses