Posted July 22, 2023 by bigctheman345
#3d #fps #screenshotsaturday #clowns #halloween
Welcome Back
since last week In a shocking turn of events I managed to get this list of things done:
- Complete ALL Levels for the game (Or atleast the outline of them before I add Clowns to some of them)
- Completed Level 1 AND 2 fully
- Got 2 New Music Tracks Finished
- Revamped AI completely and made them have a sight range, follow range and attack range
- Finished the Models for all clowns
- Animated and Fully implemented 2 Clowns
- Finished credits level fully, Yes we have alot of people involved (INCLUDING DAVID SZYMANSKI!!!) although I still did like 80% of the game, everyone except JellyAvi (Who is doing most sound design and is the 15%) had minor roles like Singular textures and pictures.
- Got a basic mock-up of the final minutes of the game, a familiar face from Document #087-1 is involved with this.
- Speaking of 087 I just updated it, it's now in 1.0.2
- demos are being sent out to playtesters who are looking for bugs
- implemented an end screen for each level and a "Ranking System"
- Completed All Weapon Models
- Fully working main menu
This is a huge step from last week, if you don't know what I mean here was where I was last week:
- An Unfinished Level 5 that had no direction (Obviously changed that now)
- 3 weapons
- Basically NO AI
- Only 1 Clown model
- Like 3 music tracks
- No real animations for clowns
- No end screens
- No completed levels
So obviously you can see why I was excited for this devlog
a NEW roadmap would look something like this:
I'm seriously excited for the future, even if nobody is reading these it feels nice to announce them.
The game will probably release this year or even in the next few months.
And since it's Screenshot Saturday here's a screenshot:
wow this is so cool isnt it
Happy weekend, see you next week