Posted July 21, 2023 by Team Blue
Part 1: The Problem
While creating the AI to follow the player to attack him, I noticed that the AI would not move when the player was in the field of view.
Part 2: The Solution
After an hour of debugging I finally realized that the player key was not being set when the player was in the AI field of view so the AI would not pass the blackboard condition and would not run the movement task.