Posted July 20, 2023 by Tesseract Team
Hi, just dropping a bunch of bug fixes and minor changes, which we didn't manage to finish during the jam.
Changelog:
- fixed lag issues related to pathfinding
- fixed some broken animations
- fixed hero strike, now hero turns in the direction of the attacked target
- fixed building interactions to only work when gold/goblin counter is greater than zero
- added some missing sounds
- added game version, credits and volume slider in main menu