Posted July 21, 2023 by Spacepirate
[ Change Log ]
- Added a tutorial option in the main menu
- Fixed a bug where the enemy room limit wouldn't scale
- Small visual tweaks to the swords
- Certain enemies now have a spawn limit
- The miniboss fire projectile now has a slightly decreased duration
- Swords restore slightly less ammo
- Drones now have a visual indicator for when they shield enemies
- Lowered enemy scaling after a loop
- Small weapon sprite tweaks
- The extra mag item can now only be obtained in shops
- LMG damage increased, fire rate decreased, and base price changed from 1500 to 2500
- Revolver damage is slightly increased
- Lighter and moldy cheese items receive a 50% reduction in base damage and scaling
-Battery pack now gives a small number of I-frames
- Small changes and updates to the layout of some rooms
- Added a small skippable intro text to the beginning of a run
- Textboxes now have a visual indicator when it is finished typing
- Added new sound for when you kill the boss at the end
- Other small visual changes