Devlogs
1.3 - Darkness Update
Darkness update!
- A flashlight will emit a beam of light from the player that illuminates the darkness
- Each level has been updated with a darkness level and light sources
- Level 0 has a high light level
- Level 1 has a low medium light level
- The used needle can now both be properly consumed and used as a weapon
- The Molotov can now be used as a weapon
- The rat can now be consumed properly
- All items are able to be collected, but the inventory system is still not active in the live release
- Salinity will decrease on level 1 whenever the player is not in a light source, the flashlight will not affect this decrease
- The supply box lifespan has been lengthened to 42 seconds
1.3-1 HOTFIX
- Added a small light around the player
- Added a function that keeps the player from getting hidden in the darkness
- Fixed the walls on the first floor of Level 1 not colliding with the player
1.3-2 BUGFIX
- Fixed bug with items not being able to be used/consumed
1.4-1 NOCLIP
- Noclip spots are now 15% more visible