Devlogs
v1.2.0 - Polishing Glass
Posted July 19, 2023 by Synrec
- Weapon configuration now has parameters for attack area and damage area. This applies when "Attack Pattern" parameter in data configuration for item/skill is set to 'weapon'.
- Magic evade and magic reflection added. Applies only when the skill hit type is magic.
- Polished the present controls. Previously it was possible to quick spam the load present to overload actors on map. Did some checks in which presets were not saved to the battler object.
- Did some minor checks/fixes to the code.