Posted July 19, 2023 by Quetzalli
Hello everyone!
First of all, thank you for supporting the game in this early state!
I've been collecting feedback and took some decisions that I think it will make the game even better.
Let's start with the bad news
Incompatibility with past Saves.
As I upgrade the game, some incompatibilities may happen at some point, I just didn't thought it would be so early. Regardless, I have learnt some stuff about it and I'll take more cautious approach on things in the future. However! I plan to compensate those who reached far, you can see more below in the good news!
Timing Attacks Removed:
These were causing me a headache to program properly, and a lot of players found it little intuitive and difficult to use.
These will be replaced by a Combo System explained below
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Now let's go with the good news
As shown before, New HUD system, diagonal movement and movement speed increase while holding the left mouse button. (Still testing)
Combo System
Rather than using QTE like with Timing Attacks, this time the skills will have enhanced effects based on how the player chains their attacks.
Example:
Heal:
Heal a small amount.
Combo: If used after using Focus > Remove all basic status ailments.
Pawssion Gauge System (temptative name)
There will be a new Gauge that will fill by using Combos (it's visible in the video above with a Heart icon). This Gauge will increase its size as you gain affection and complete quests through the game.
These abilities will be an extra resource for the player.
Items:
Items no longer consumes the player turn, instead they will be set on cooldown. Upon usage the item category may be set on cooldown while others may set the whole inventory in cooldown, it will depend on the item.
When the patch will be released?
I'll release the patch in 2 segments, the first patch will likely be released on 6th August.
Skin Reward before Save Wipe
I added a Diamond NPC at Town. This NPC will give you a Password reward based on how far you got in the game and how much you completed. These Passwords will give you a Costume Ticket each. These Tickets will unlock any skin for you once the Costume Menu is available.
Goal 1: Defeat a powerful enemy in a Dank place.
Goal 2: Reach 14% Completion rate.
Just to clarify, the passwords won't be usable until the Costume Menu is available.
The deadline is August 6th (unless I delay the patch).
Thanks a lot of the support and the feedback.