Devlogs
Patch 1
This is the first patch that I have created for this project. I'm not sure how long it will last however I did find it a great pleasure working on some changes that were suggested to me. I implemented them and tested them with some interesting results. I also added a couple of new items to it. here is a list of most of the changes that I made.
- Changed drift modifier from 1 to 1.3 to allow for drift to carry more momentum out of different actions.
- Crouch can now be canceled into drift allowing for the ability to drift out of slide.
- The player now faces the direction they are sprinting in.
- Fixed sprinting bug that allows the player to sprint indefinitely even when the stamina gauge is depleted.
- Implemented a new Pause menu for the fun of it.
- Reevaluated the melee arms so that they cannot be spammed while in mid air.
- Created a motion vector system for the arms that allow for arm attacks to apply a velocity certain enemies.
- Moved ranger enemies to a new location.
- Created a dummy enemy that allows the player to experiment with the new motion vector system.
And that is all the changes that I have made to this little project. I am interested to hear more feedback on it to see where this game is headed.