Posted July 17, 2023 by Untrustedlife
Hello everyone! My birthday was on the 11th - it was a great day! Not only did I manage to celebrate well, but I also accomplished a lot in the past few weeks on the game. I'm not sure how or why my motivation came roaring back, but I'm happy it did!
This changelog is a bit intense,with a large amount of changes and it's not even everything I hoped to include this week.
DR4X was available at a 50% discount during the Steam Summer Sale for a few weeks. Unfortunately, it didn't help a smuch with visibility as I had anticipated from previous sales. Nevertheless, the journey continues. On a related note, if you could spare a moment to leave a review for DR4X on the store page, it would be immensely helpful in boosting the game's visibility. Your support means a lot!
Anyway, lets get to the changes...
Gameplay and UI
-I've fixed a bug where the business detail screen wasn't displaying the correct gain or loss in satisfaction.
-Improved error messages for "limited" techs.
-The Codex buttons no longer overlap the logo.
-Fixed a bug with the command filtering dropdown.
Balancing
-Random fluctuations in customer satisfaction are now up to 10% (or 0.5 stars) per week.
-Made some ...INTERESTING changes to the Hunt Mission. To not only make it a tad easier but to make it far more INTERESTING.
-Added command that helps you maintain customer satisfaction at your inn once all your upgrades are in.
-Some tweaks to business customer gaining logic so that it is less "feast or famine" for higher rated businesses
-Rosebud Tavern can now defend itself on The Hunt rmission
-Added two hero units to "The Hunt" mission
YouTube Spotlight!
DR4X has been played by a person and they even found some spookies!
Thank you all for your continued support