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Version 1.0.1 released!

Heroes of Oakenhaven
A downloadable game

Good afternoon!

After a little more fine-tuning, and the discovery and squashing of more bugs, I'm pleased to announce this new version of Heroes of Oakenhaven!

Unless a serious bug is discovered (apart from Tornado Attack having a longer-than-I-wanted range- I'm just gonna roll with it), this will likely be the last patch for some time. However, it adds quite a bit to make gameplay more enjoyable and less obtuse!

As usual, you can move over old saves by copying over the save folder.

Edit as of 8:40: Found another minor bug in playtesting. That should be the last one; the installation's already been patched with a fixed version.

Edit as of 7/17: A tentative fix has been implemented for a potential crash involving Goblins.

NEW FEATURES:

-Off-hand Shields have been added to Eloise's armor shop. You can now stack even more defense on your Guardian!

-Eloise now sells a handbook with more information about the game's mechanics. Read it outside of battle!

-Defeating a boss gives your whole party extra HP and MP!

-Each battler's ATK, DEF, MAT, MDF, DEX and MOV are visible in the turn order window, and the selection screen doesn't require scrolling to get to your last two guys.

-Skirmishes are available! These easier maps only contain Gremlins, so players don't need to worry about getting softlocked.

-The preloader is less boring now.

BUGFIXES:

-The ending now plays properly after the final boss is defeated.

-Cleave has its proper range. (Tornado Attack does too- except it can move a bit, but you know what? We'll just roll with that.)

-Command Remember now actually functions with the base menu, so you shouldn't accidentally End Turn twice in a row with your Skirmisher anymore.

-Found a workaround for AI issues, such as Shades having a weird case of pyromania.

-Second Round: Skirmishers should now properly keep the debuff from certain Flaws on their second move.

-Third Round: Endurance and Meditation should work now. In hindsight I should've known it was "mhp" and "mmp" rather than "hp" and "mp".

-Fourth Round: A tentative fix has been implemented for a crash that would rarely occur when a goblin attacks.

REBALANCE:

-Shaved a few more points off the Ooze's defenses.

-Hunters, in line with their role as single-target physical  damage dealers, now have more base ATK to compensate for being able to hit one guy a turn. Since they don't get access to any off-hand options due to their bows requiring both hands to wield, said bows have been improved as well. 

-Clerics can now equip daggers, allowing them to add some physical damage and DEX at the cost of the magic or MP you'd get from a Staff or Tome.

Files

  • Heroes of Oakenhaven - 1.0.1.zip 186 MB
    Jul 16, 2023
Download Heroes of Oakenhaven
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