Devlogs
Post-jam update
Thanks for playing, and for all the excellent feedback!
I've just uploaded a post-jam update, which incorporates the following changes:
- Significantly increased the difficulty and the steepness of the difficulty curve.
- Gameplay is now divided into "levels", where every 5 points timer speed and building complexity steps up in a noticeable way.
- Track and display your high score.
- Added column numbers to the blueprint and building.
- Fixed a rare bug where blocks wouldn't drop properly.