Posted July 16, 2023 by BonnieDev
#release #update
Obunga 1.1 has been released featuring performance improvements!
*Game is now compiled as IL2CPP instead of Mono. This is to prevent players from attempting to decompile the game as well as improve performance by not having to compile/translate C# code at runtime.
*Optimized in-game rendering as much as possible without loss of quality to improve performance. These changes include slightly decreasing the baked lightmap resolution, improving occlusion culling, and removing un-necessary faces from meshes.