Devlogs
Pretty big update.
Quite a big update this time. There's still some lingering things on my to-do list, but I've managed to get through quite a lot of it. My apologies in advance if you manage to stumble over a bug!
- Fully redone UI in campaign mode
- Start Button
- Round, time remaining, and money info is bigger and has images
- Tooltip backend fully redone
- Lots more info in tooltips.
- Balls have tooltips
- Removed '+' from upgrade costs
- Tooltips are above sell/upgrade costs.
- When placing a block, preview its effect.
- See upgrade differences in tooltip
- Fixed text in Armorer tooltip
- Fixed a bug with tooltip text size
- Brick upgrade chevrons render above upgrade costs
- Armored bricks can't die in one hit (with one exception)
- Removed the 'off' setting from the magnet brick.
- Added boss balls on rounds 5, 10, 15, and 20!
- Sandbox mode removed for now. : ( May it return someday...
Edit: Quick fix for two bugs just found; Boss balls were rendering incorrectly and EVERYTHING was taking armor-piercing damage. (oops)