Devlogs
0.17 Game Play
After reading all the feedback and watching people play. These are some important changes that will increase the quality of the game play.
- Started working on the second map.
- - Added a new type of cell (A hard cell that can't be clicked).
- - Added a new type of cell (Produces electricity vertically or horizontally. Changes on each click).
- Mining cells with a value of 0 will have a square around them to help distinguish between empty and zero (This is a test).
- Added a new dropdown on the main screen to change the resolution (Not available on the web version):
- 960x540 (window)
- 1440x810 (window)
- Full Screen (16:9)
- On right-click, a flag icon will appear on the cell.
- On the first loot, do not display any of the initial items.
- 7 items are now displayed in the loot, but only 3 can be selected.
- Clicking on the loot particles will also open the loot.
- The in-game settings will reset the audio every time the menu is opened.
- Hovering over a new loot will stop the floating effect.
- The health orb has been reverted back to giving 2 HP.
- The space orb has replaced the H with a heart.
- When all enemies can't attack, a new action will be set to make them run away.
- After an enemy takes 5 actions, its strength is increased by 40% with each action.
- The Positron Cannon only deals 2 damage.