Posted July 14, 2023 by I.M.I.Self
#update #announcement #hotfix #patch #qol #bugfixing
In Version 1.4.2, expect to find a barrel full of Quality of Life changes and bug fixes, and some behind-the-scenes prep for Chapter 2. đ
You can find the full changelog at the bottom of this article. Keep reading if you wanna hear more details about it!
Three are a lot of changes made to the game, which might not be super interesting or clearly obvious (but still really important). But, I thought Iâd have a section of this article highlight a few of the more noticeable and interesting ones!
Showcase of âToggle Head Bobâ Setting
For anyone who has any issues with the head bobbing in the game, you now have a âToggle Head Bobâ option in the settings menu! This will simply toggle head bobbing on or off, which some people might have issues with because it might potentially mess with your aim, or potentially cause motion sickness to some users.
Showcase of New Tutorial Sign
The Tutorial Signs you come across in 1-1 have a new voxel model instead of being a round capsule. Mainly because it breaks the scene coherence, as everything else in the level is made of voxels apart from this sign. But also because… well, it looked kinda ugly. Some members of our Discord thought it looked ugly, we agreed, and we changed it!
Here are some other changes that we think are interesting enough to mention, but that we canât convey interestingly in a Gif or Image.
This version also contains a good chunk of work behind the scenes in preparation for Chapter 2. And you know what? I like to tease stuff a lot, sooo…
Here you go! Testing out Unity's AI Navigation.
This screenshot contains $40. Not like an NFT though, nono, it doesnât have the VALUE of $40, it just contains $40. Can you spot it?
Even though we never sought to make a profitable game, seeing this screenshot makes us really happy. That this small goal we set for ourselves was completely overshot, that people see that this game has an actual value that warrants giving us money even though it is COMPLETELY OPTIONAL and NOT NECESSARY AT ALL makes us smile gladly! đ
THANK YOU so much to anyone who supported us on the Itch.io Summer Sale! You really didnât need to, but your generosity is deeply appreciated. Keep an eye on your email whenever we decide to enact any of the benefits we listed!
Speaking of benefits, these are still in effect even after the sale! If you decide to pay the optional but recommended amount for the game, which is $2, you will still get the same benefits. This includes downloads of the Official Soundtrack which is updated with every new chapter released, access to any bonus content/products related to JKR, and a handful of Steam Keys once the game gets released on Steam!
Oh wow, would you look at that, we still have a relatively active Discord server which you can join if you wanna hang around with us!
Our server is filled with a lot of interesting people. A good chunk of speedrunners, people working on mods for the game, and theyâre the reason why this version of the game is filled with so many changes and fixes!
The variety of people is broad as well. You have a lot of other people interested in game development here. Youâll find a lot of artists, writers, and musicians hanging around here, and we want our community to become a kind of hub for all of us creatives to share some really cool ideas with each other!
So, again, if you wanna talk to us and a community of really cool people, please do join! The doors are open to everybody.đ
[1.4.2] - 2023-07-14
(Shoutouts to Olmo GutiĂŠrrez / Trollmo for suggesting most of these changes!)
ADDED
CHANGED
FIXED
KNOWN ISSUES
Changelog formatting is partly based on [Keep a Changelog] (https://keepachangelog.com/en/1.1.0/). Version numbers are formatted as such…