Posted November 14, 2018 by Alk-O Games
#2nd Post #November #2018 #Skeletal #Animation #Unity2D
So, it's been a while. Here are the things we got done during our absence.
- We got our sprites switched over to skeletal animation using Anima2D, and found a pixelate camera script on the unity asset store.
- We also got sprinting working though the animation doesn't stop when we switch to idle (if anyone thinks they can help me find a solution, please reach out! Any help is greatly appreciated!)
- Jumping no longer springs you into the air, instead you do a short hop which we will probably keep as climbing will hopefully be a feature that makes up for Kid's weak legs.
The things we have on our to-do list is:
1. Fix the sprint animation so it properly transitions to Idle.
2. Create the climbing feature. This will be done either using raycasts or wall/ceiling checks
3. Implement spears and throwing mechanics.
And that's all for now.