Posted July 12, 2023 by axilirate
i hated that the items in the shop are only first level, so i decided to make them have random level based on difficulty level.
but that means that the dice lost its purpose so i had to rethink the dice mechanics and came up with a monopoly like board.
on top of that i added and changed some other stuff...
items are now "removed" from the shop when buying and to refill them again you would have to refresh
also decided to make the final boss a normal enemy, so there is no way to actually "beat" the game.