Devlogs
Better Interactions!
In no particular order at all:
- Scroll-able journal
- Church has all windows now
- Hannah (with an H) has multiple choices to choose from now
- Text shows up on objects you interact with.
- Open-able lockable doors
- Proper outlines of interact-able objects
- Open hand is now used instead of white block
- A popup that notifies the player of:
- Inventory updates
- Journal updates
- Door lock status
Minor Bug fixes:
- Hanna will now insult you properly if you don't finish her side of the quest, rather than accept no keys and fail to take the pepsi
- Changed all Pepsi instances to say Pepsi, instead of funnier alternatives
- The items are now properly labeled