Devlogs
No Name Bandits
What?! Bandits! Not in my no name backyard!
The game is shaping up, I'm quite proud. I feel like I can dedicate resources to just adding new gameplay content instead of functionality and backend stuff.
Goals:
- Correct some Tooltips and stuff ( Old Tutorial Messages, Hover Tooltips for Resting)
- Grey out Items and Consumables that ran out. Maybe even sort the inventory, so that only existing items are on top
- Implement the same high tech priority queue for Combat Messages that the Pick Up Lines have
- Split Magic Menu into Skills and Magic Menu
- Rework Tilde Sprite and some dialogue lines.
- Add a Smile Mood, a Question Mood and a Sleep Mood
- Add Soundeffects for Water, Waterfalls, Herbalism, Item Pickup, Wind
- Fix Gahar's sprite by making it dependent on his NPC state
- Implement brand new NPC !?