Posted July 08, 2023 by James Keywood
This is the first build of Ninja Fruit, my submission for GMTK Game Jam 2023. This includes a start screen, level select, and level 1. Took some time sorting out the physics for the fruit, along with the relevant collisions and health systems. I have found Unity's built in NavMesh system extremely helpful when it came to the enemy pathfinding. Got very confusing when it came to level unlocks, since I had not dealt with this kind of system before. Almost lost my mind last night seeing the sunlight out my window.
Lots of credit go to my two teammates who created the assets and music.
Wishing everyone else involved the best.