Devlogs
Haru: The Armada of the Astral Void - 0.2.123
Haru: The Armada of the Astral Void - 0.2.123
Features:
- Worm of Doom length is now influenced by its level
- Seed of Evil boss is now faster and shoots further
- Enemies that are further now move faster
- Pulse cannon can now shoot backwards from projectile count 3
- Meteor can now refresh the multiplier
- Bosses' speed now scale with their life ratio (they are faster with low life)
- Gatling gun is now rotating around the ship instead of shooting forward
Bug fixes:
- Fixed: Leaderboards show only 9 entries instead of top 10
- Fixed: Satellites of Skull of Darkness should be evenly placed around it (not offset)
- Fixed: Mines can't be hit with weapons anymore
- Fixed: Close buttons should not appear in Stats and Leaderboards when using a controller
- Fixed: [Full game] Victory text shouldn't have an outline
- Fixed: Circle in scanner doesn't appear
- Fixed: Raygun doesn't damage enemies
- Fixed: Raygun should use duplication mirrors
- Fixed: Raygun shouldn't attack nor deal damage to mines
Misc:
- Lottery wheel message moved to the top (same as boss message)
- Lottery wheel moved above the minimap so it doesn't hide it