Devlogs
Synthnostate 2: Agenda 2042 - WIP Demo 3 released
Better artwork and basic gameplay improvements.
Change Log
- Code/asset organizing
- Doors between levels (actual doors as temporary placeholders)
- Nighttime lighting/environment
- Graveyard level
- Angel statue (our first high-detail sculpted textured object)
- Third-person camera spring arm (helps with visibility)
- First/third person toggle [Z]
- Notepad tab in Character screen
- Credits screen
- Jiggle physics (Godot jigglebones addon)
- Itemization/inventory improvements
- Audio: background music, volume settings
- Consolidated settings UI
Plans for Demo 4
- Update to Godot 4.1 and possibly Blender 3.6
- Flesh out game mechanics, AI, UI
- One high-quality character model