Devlogs
0.3.0 Closed Alpha
Posted June 30, 2023 by StowStudios
#Update #Demo #Closed Alpha #New Location #Hotfix
Added
- You can now send a customer away at the serving counter
- The fridge action “Open” is now only available if the player is carrying nothing
- The fridge action “Put Back” is now only available if the player is carrying something
- The inside bin action “Throw Away” is now only available if the player is carrying something
- When in Build Mode, the Build Mode theme track now plays
- Build Mode objects now have required levels to purchase and are locked when the player is not a high enough level
- Added details to the front of the truck
- Main Menu
- Ability to Save and Load Games
- Ability to Change the Colour of your Truck when starting a new game
- Map Screen at the end of the day
- City Scene (Aspen Office District)
- Single tick on pause
Fixed
- The first day of the demo now correctly starts at 05:00 instead of 10:00
- Fixed an arrow that was in the way of a piece of dialog
- Fixed an error that gave a null reference exception when returning items to the fridge
- Fixed all floating & clipping trees/grass
- The Tutorial Arrow no longer shows in the end of day screen
- Fixed Top Centre XP Drop Down flicker
- Fixed Level Up Options not affecting anything
- Fixed incorrect XP and Level Displays on UI
- Fixed the XP slider showing incorrect current and max values
Changed
- All SFX (other than Build Mode and UI SFX) now pause when the game is paused
- There is now a slight highlight across the screen (under the build mode panel) to signify that the player is in Build Mode
- A build mode title now appear in the top centre of the screen
- Pop up messages now have a shadow behind them to make them easier to read
- Doubled the length of the days
- The night theme now plays from 20:00 instead of 18:00 as a result of the sim speed change
- Updated the NavMeshMap to be more accurate resulting in a slimmer chance that AI glitch through the ground
- Increase min and max customer wait times