Posted June 29, 2023 by Jelle.Steinmann
Small tweak in this build.
Starting money is set to 0 but you start with a copy of both the 1 cost units on your bench.
Money gained per round from 10 + (Current wave*2) to 3 + (Current wave * 3). Previous build you had a large sum of money which kind of defeats the purpose of saving up money, now the game has some proper challenge to it.
Feedback on the game is welcome as always.