Devlogs
EVA2018 + Multiplayer overhaul
We recently showcased our project at EVA 2018, an argentinian video game expo!
We received lots of feedback!
Here's the multiplayer changes, thank you people <3
Video of EVA2018 will come soon!
- Added player status to HUD indicators
- Maps were tweaked so players wont fall easily
- Nerfed RC Drone
- Hiding bush will now fade away if player moves too much
- RC Drone is now affected by explosions and wont knock out players
- Improved spawn/respawn to increase visibility
- Improved player selection animations
- Fixed genkidama sound when dead
- Improved visibility of knock out effect
- Tweaked chainsaw collision so is a bit easier to kill other people
- Ragdoll's fire won't burn other players after 1 second
- Chainsaw will have chances to cut trhough shields
- Fixed players not being killed if they were in the process of crawling
- Players can jump a bit higher if crawling
- Vendetta removed
- Added new world:
That's it for now. Build is now live.