Devlogs
Week 6
Posted June 29, 2023 by RayS98
This week the following changes were made:
- Fixed issue where player only takes damage when initially colliding with enemy
- NEW: We setup a delay so that every X seconds after initial collision player will take damage if still colliding with enemy
- Implemented inventory
- Enemy drops loot that player will pick up when they walk over them
- Interactable NPCs
- NEW: The player can now press 'E' to talk to the NPCs in the world