Devlogs
responding to playtester data
i've had a few people playtest the game now, and i've taken lessons.
here's what's changed, in both the DOS build and the browser build:
- different icons for different title screen exits
- have to press Up or Enter to use an exit
- switches can now be flipped with Up or Down
- updated ideas to mention new buttons
- Ctrl+Z no longer gets you stuck in a savestate loop when there's multiple players exiting
- tiles can no longer be placed on top of the player
- switches now reset with Ctrl+Z
- you can press Enter to hurry up idea screen texts
it's always useful having an extra pair of eyes, isn't it?