Devlogs
Post Game Jam Update
- All of the animals are now animated and have some behaviour. Each animal is a little different in it’s movement pattern.
- I added swimming. It is slow. Hold space to jump out of the water.
- There are two goals. One is on top of the mountain and the other is on top of the tree.
- You can toggle the “Single Stick Mode” on and off with Left Bumper
- You can snap the camera behind the player with Right Bumper (Z-Targeting)
- Jumping has a little squishy animation now
- using faster shaders
- combined the entire map’s mesh and did an AO pass. No more lightmaps!