Devlogs
Dungeon Of Loot 1.2 Update (No bugs whatsoever)
New 1.2 version. No bugs whatsoever (probably)
This update is focused on improving some content that already is in the game. The next update will add a lot of new content if i ever make one. Be the one whose crazy ideas i will implement
Improvements:
- Enemies graphic improved slightly
- Now hovering over enemies also shows how much health they have
Balance:
- Changed some item's bonuses for difficult shapes
- Increased bosses health by 1 (btw nobody has reached him yet, be the first to playtest him, lol)
- Lowered chance of some rare chests a little
Bug fixes:
- Removed the bug where campfire appeared sometimes randomly with about 1% chance
- Removed the bug that particles don't disappear after item being destroyed
- You can't cheese bosses special attack from now on
- I still don't know why effect "If your physical attack is higher than any other stat, this item gets +X to each stat" doesn't work properly and gets buff even when the condition isn't met. I tried fixing it, and I did, but then it started to give double stats sometimes. So i removed this effect for now