Posted June 27, 2023 by EvilMurlock
Date: 27.06.
I reworked the inventory system, so the menu pop-ups and movement between menus is not hardcoded. I also implemented equipment + item architexture so I can just make items now without coding that much more stuff. And we also have interactible objects now.
Work:
- implemented modular menu system and a way to scroll between menus
- implemented equipment and use of equipment (attacking)
- implemented rudamentery damage system and death
- implemented interactible objects, I have just a chest for now, the chest menu has a visual bug, but it works.