Posted June 27, 2023 by coffeedripstudios
Greetings Internet Void,
Darn it I was really hoping I'd caught all the bugs this time but alas. This game has a lot stuffs going on. >_< My apologies. There was a bug where not all deployed units were recieving their loyalty increase at the end of battle. This should fix it. Also fixed a bug where conversation was not queuing the right sequence under the condition that a player is discovering it for the first time after the mission is completed. Added a variant to some of the quips based on whether the player has rejected the LIs advances.
*sob*
Here's a picture of Ruwin. RIP!