Posted June 26, 2023 by Anasaurus
Hiya!
For my very first game jam ever I managed to finish a small project called The Oddity Office, an office sim, where your one task is to survive the first day of work!
I had a few ambitions for my very first game jam, some realistic, some perhaps a little too ambitious:
I’ve already been learning GameDev for about a month before entering the game jam, but I definitely learned way more during it! There were ups, downs, troughs and peaks and I am very glad I participated.
For Goal #1 I learned:
For Goal #2 I learned:
Goal #3 was the trickiest of all - I had been warned that teaming up with strangers on the internet may result in hiccups along the way (due to changes in schedules, unexpected life developments, or simply teammates disappearing half-way through the jam, etc.), however, that did not stop me from seeking out a team of 3 two weeks before the jam. Since then, my team grew and shifted, cycling through at least 4 different people around the globe, until I once more became a team of one.
And that is ok.
I completely understand and respect that this is part of the challenge! I am grateful for the great ideas these people shared with me and inspired the resulting game.
The thing I learned for Goal #3 is to not give up! Even when your team shrinks and changes, you can still make something awesome and learn a lot along the way.