Posted June 26, 2023 by bitshiftgames
This is a "revisit" update to patch and tweak a few things. No serious new content, just some quality-of-life things. Among them:
-Added a few plugins from GT to address various issues and add functionality (Screenshot is now possible on F7)
-Finally tweaked the stair guard fight to make it slightly less punishing.
-Made a few small adjustments to combat.
-Added save slots.
-Made the glowing crate a little more interesting.
See below for details.
I've also been having some weird glitches with icons, but I think that's local. Let me know if it crops up on your end.
Changelog for 0.4.0:
Tweaks:
-Added a few plugins from GT. CS1 now has: Screenshot
ability, on F7, Tooltips for statuses, Support for fancy area
names if I decide to add them in the future, and the patch
against glitching on high-refresh monitors.
-By popular demand, the fight against the boar guarding the
stair is now somewhat easier to win. HP on him and the others
in the fight has been reduced a bit, and there is now an
additional crate with a Dazzle in the area before you enter
the ruined museum. Hopefully this won't make the fight
TOO easy, but in testing it seems to be juuust doable with
perfect item management, timing, and a bit of luck.
-The glowing crate now does something a little more interesting,
and somewhat less punishing.
-Boars now wait at least two turns after Mezz has recovered from
down before using hypno again.
-Struggle success rate increased slightly, from 30% to 40%.
-Five save slots added, for a new total of 25!
-Updated Mezz's face pictures so they're properly aligned.