Devlogs
Patch Notes 0.1.1 Map Generation updates
The new update is here. On this update we focused on the map generation to make it as consistent as possible, there is still a lot of room for improvement but we are happy with the new changes
Improvement
- Resource
spawn more consistent and "realistic". Trees will spawn closer to each other on forest same goes for berry bush
- Much better performance on pathfinding
Bug Fixing
- Now fog of war hides water colliding with the ground.
- Fixed a bug that could let you land units from ships at long distance.
- Fixed fog of war on edge of the map.
- Fixed a bug on ships that could let you break the game trying to embark units and moving them once embarked.
- Fixed a bug that did not let you start a new game after you played the 1st game.
- Fixed a bug that did not let you build buildings on the same place one was destroyed.
Features
- Now you can pause the game pressing "ESC" key or clicking on the top right icon
- Cancel current training
- Loading screen tells you what is loading at the moment
- Building requirement implementation. You have to build city center before anything else, we will add more restrictions in upcoming updates.