Devlogs
Patch 0.0.82 underway.
Posted July 21, 2017 by Dasius
Hey Blacksmiths,
Yesterday, I released patch 0.0.82 to my Patrons. The patch fixes the infamous Ore duplication bug that has plagued everyone. The patch also fixes other minor issues and introduces a few additions. On July 27, I will release the patch to everyone.
Happy Smithing.
Patch 0.0.82
- Added - Update Blacksmith character model in first person view.
- Added - Names of all June 2017 Patrons
- Added - Customers now sport a beard
- Added - Animation to crouching
- Added - Player save location. Player will load outside of cave if you save inside.
- Added - Grips, if stolen, will be flagged as stolen and Customers will not purchase them.
- Added - You can now ride the wagon by left clicking the bench.
- Added - A furnace to destroy any object you don’t want.
- Added - Experience can be gained by mining and cutting trees and splitting logs
- Added - Experience gained will scale based on the weapon metal type you create.
- Added - Player can get tired. There are 2 levels of fatigue. 16 hours and 24 hours.
- Added - Crates now have lids and objects inside will no longer move once closed.
- Added - Save function for Horse, wagon, logs and firewood
- Fixed - Smelter: Placing any object along with wood/coal and removing the fuel would still cause the burner to be on indefinitely.
- Fixed - Crate next to second house won’t spawn infinites
- Fixed - Ores/Coal and Stone won’t spawn in multiples of two on every save/load
- Fixed - Clock hands function has been inverted.
- Fixed - Run keybind should save
- Fixed - Grips in the shop can’t be picked up anymore.
- Fixed - Main Menu music will loop.
- Fixed - Shop sign color and font will save.
- Fixed - Horse and Wagon are more stable.
- Fixed - Added despawn timer to Stone.
- Fixed - Cooled blades won’t set off cooldown fx with Oil
- Fixed - Sandbox/Shop mode button fix.
- Fixed - Items won’t float in air if you throw it in the air and hit ALT.
- Fixed - Better description for Selection Wheel
- Fixed - Can no longer equip same metal type tool over current equipped tool of the same metal.
- Fixed - Increased weapon detection view distance for customer.
- Fixed Better rotation for picked up objects.
- Fixed - Ingots no longer display green outline when created.
- Fixed - FPS issues when nearing cave
- Fixed - Can no longer turn ingots that are on the anvil with other ingots not on Anvil.
- Fixed - Hammer heads should now properly heat up on the smelter.
- Fixed - Buttons on Graphic settings should keep their state on load.
- Fixed - Lighting inside house
- Fixed - Item rotation will no longer reset when Alt is released
- Fixed - All weapons heads now will spawn in the center of the anvil.
- Fixed - Decrease volume in Main Menu
- Fixed - Increase volume maximum in game.
- Fixed - HammerHead should now display its status properly when heated on the forge.
- Fixed - Removed Pickaxe and grip on start.
- Fixed - You can no longer mine depleted veins
- Fixed - Adjustments to Ambient Occlusion flickering on screen.
- Fixed - Short blades inheriting the ingot type of the last weapon head created regardless of its metal type.
- Fixed - Customer will not refuse any weapon no matter how many there are of the same type
- Fixed - Ore veins will reset after 24 hours.
- Fixed - Adjusted volume for when trees fall.
- Fixed - Duping on the anvil will not be possible.
- Fixed - Some assets materials have been adjusted.
- Fixed - Items created on table will have their positions/rotations reset so as to avoid objects clipping into the table.
- Changed - 2nd house now is open to walk thru
- Changed - Shop sign
- Changed - Creates have collision after you drop them
- Changed - Removed most of the fog
- Changed - Ore veins have had their drop chances adjusted and changed their rarity.
- Changed - Tree fall increased
- Changed - Brightness of day and night. Lanterns will be heavily used at night.