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Post Jam QoL changes

Yokai Panic
A browser game made in HTML5

Just making a few QoL changes now that the jam is over. Overall I'm happy with the game and people seem to have enjoyed it, but there were a few things I saw people call out in the comments that I wanted to fix:

  • Changes to how ladders work:
    • You can now move left and right while climbing ladders to drop off of them early, as well as jump off ladders while you are climbing them
    • You should no longer get stuck at the top of ladders. This was caused by being at least a few pixels from the very top of the ladder. Now you'll walk off as expected
  • I've added a death animation to the boss yokai when you banish them. They also flash periodically when they're in their "banish-able" state. This is just to help clear up any momentary confusion/hesitation on what the player is supposed to do at that point in the level. It also just makes things look a bit better
  • I lowered the point thresholds to get 1-ups slightly in the three lower difficulties. I think I was a bit too reserved with these initially so I'm pulling that back a bit

Files

  • YokaiPanic.zip 6.8 MB
    Jun 24, 2023
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