Devlogs
Weekly Devlog 16
Posted June 26, 2023 by Darxkl05
#game devlog #devlog #horror #horror devlog #horror game dev #horror game devlog #indie devlog #horror game #indie game devlog #indie horror #indie horror game #indie horror game devlog #small horror game devlog #small indie horror game
Modeling the monster and everything takes a long while so that's why there hasn't been that much progress on other areas. On the plus side, I'm gonna start scene 7 tomorrow, that is almost half of the game done. Don't worry though, I'm not gonna take that much because I have the whole summer vacations to work.
SCENES
- Finished last area of scene 6 that will lead to scene 7
- Finished thinking about the puzzle for this area
- Ambience applied
SOUNDS
- Remade footsteps
- Recorded and edited water sound effects
- Water footsteps
MONSTER
- Model done (in normal circumstances this would have taken a few weeks)
- Textures applied
- Bones created
- Still need to do animations
OTHER
- Remade all of the Beretta 92 mechanics to avoid bugs
- Now all of the events are handled through animations
- These bugs include:
- Shooting once used more than one bullet
- Sometimes reloading one magazine reloaded two of them, often leaving you with negative amount of magazines (damn)
- General bugs regarding variables
- Equip animation being repeated because of poor animation tree management (This bug was also fixed with another item)