Posted November 05, 2018 by rudaloo
This is the first devlog entry for the Game Off 2018 game jam
I want to make a space traveler game with my pug character Johnson from my other game. Johnson's mission is to warn the space colonies on planet Pluto of the imminent Leviathon Solar System wide space invasion. Johnson will have to travel planet to planet while traveling the specified space tunnels to get to his destination. This is a simple spec sheet that I'll be using to guide my work. I'll be using Unity and posting my learning's and my difficulties here as well.
Johnson the pug is on a space mission! He has been tasked with warning the Pluto space colony of the oncoming Leviathon Solar System alien invasion! Help Johnson the pug reach the space colony located on Pluto! You will have to use your extreme piloting skills to get Johnson from planet to planet!
This will be a die and learn type of game. You must die to learn how to play and you have to learn where it is that you mess up.
Goals
Game Spec Sheet
Gameplay
Johnson the pug will be piloting his ship through the numerous dangerous obstacles on his way to Pluto. The main gameplay consists of the player moving the character left to right in circular movement to go through the specified path through space
Views
Achievements
Options
Johnson
Player Control
Extras
Levels and Obstacles
Extras