Posted November 05, 2018 by teamanggurmerah
Today we released our prototype and received feedback from some Players.
We realized that our level designs are too large for a prototype and the art scales are out of place.
Our "attack" code isn't working properly and there were some tiles with missing collider.
Things will be added on the next prototype.
We're going to focus on fixing these problems before we get to the real game. Our next version prototype will be released on November 29th 2018. We're going to take a break 3 weeks due to Mid Exams, on the next update we will explain about our full game.