Posted June 21, 2023 by RedRoryOTheGlen
More progress on the new objectives
DESTROY (STRUCTURE) is now functional.
big placeholder disclaimer here
The main difference with DESTROY (SQUAD) is that the targets all spawn at the start of the wave and don't count against the maximum number of squads. Otherwise, they kinda operate on the same logic with normal and special enemies spawning infinitely until the objective is completed or time runs out.
Continuing this, I'll be working on assets for targets. There's already a couple of ideas floating around paired with narrative reasons for this objective
On another note, I've been wrangling with GC.Collect shenanigans as well so build performance should improve somewhat on the next update.
That's pretty much it for now. Thanks for sticking around!