Devlogs
Release Notes Build V1.0
Key Changes
- Rebalanced weight values of turrets
- Lowered the amount of starting money
- Added art to pause menu
- Fixed issue where restarting after death did not restart game properly
- Fixed issue where duplicate contracts would pop up in the contract select menu
Known Issues / Bugs
- Turret buying and upgrade UI shakes with the train
- Turret buying and upgrade UI sometimes cuts off at the top of the screen when the aspect ration is 16:9
- Contract pick up UI is layered above the pause menu
- Sometimes the top line of turrets cannot be clicked on when in the stations
Change List
- UI
- Main Mission
- Changed the signature on the main mission screen
- 3D HUD
- Changed money sign
- Changed texture for numbers on the counter
- Pause Menu
- Turrets
- Changed minigun weight from 5 to 3
- Cannon
- Lowered fire rate upgrade from 100% to 60%
- Sniper
- Increased sniper damage upgrade from 50% to 75%
- Enemies
- Fast enemy
- Increased movement speed from 500 to 600
- Added new materials
- Tank enemy
- Station
- Moved train parts to move visible locations
- Added smoke VFX
- General changes
- Changed starting money from 800 to 400
- Fixed issue where restarting after death did not restart game properly
- Fixed issue where duplicate contracts would pop up in the contract select menu