Devlogs
Experimental build: Even More Violence
This adds even more violence. On the “intense” violence setting, prey now have an entire skeleton inside of them, which is revealed when damaged or digested. Fen’s stomps now just knock you over and make a giant hole in you (the second stop is fatal).
Other stuff:
- You can now adjust the weights of different actions in the debug menu. Turn on “Monster Debug”, then “Grab States” or “Post Grab States”. Drag the sliders to modify the weights for each action by up to 32x
- Note that the Behavior sliders might make it impossible for an action to occur, even if your content settings allow it. For example, the “Head Bite” action only starts happening once Fen’s cruelty is above 505
- The debug menu now has a slight gray background, to make it easier to use in bright or dark environments
- Fen’s stomps now have inverse kinematics on them, so the foot will actually land on you, not in a fixed spot.
I think I’m very close to making a public release. I just want to nail some more sound stuff down.
Files
Windows (Experimental) 145 MB
Version 2023-06-20-2879
macOS (Experimental) 159 MB
Version 2023-06-20-2879
Linux (Experimental) 181 MB
Version 2023-06-20-2879