Devlogs
Weekly Devlog 15
Posted June 19, 2023 by Darxkl05
#devlog #game devlog #horror #horror devlog #horror game #horror game dev #horror game devlog #indie devlog #indie game devlog #indie horror #indie horror game #indie horror game devlog #small indie horror game #small horror game devlog
SCENES
- Made second ambience track for scene 6 (stems included)
- Fixed a bug where monsters infinitely walked along the x axis when chasing the player (had to rotate the map)
MONSTERS
- Started modeling new monster, which will appear in the water section of scene 6 (see video below)
OTHER
- Now, supplies can be stacked as long as they're the same (you can stack the same item)
- This comes with the drawback of only having 2 slots for supply items
- To incentivize thinking, I'll make a total of 3 (or 4) supply items with very different characteristics. Of course, all of them will heal, but some will have some side effects in exchange for health
- Fixed a bug that allowed players to go through a door multiple times (by spamming E)
- Started making concept art and some renders for second part of the game (Forest)