Posted June 19, 2023 by 395games
This time it really is Monday and it really is time for another Monday Update. Things progressed smoothly, so let's get to the new stuff.
Everything new:
I severly underestimated the amount of small problems and code snippets I'd have to solve and make in this update, which is slowing me down quite a bit. For some reason I didn't take into account how many systems I still had to make and plan through in their entirety, keeping the next few years of development in mind.
The experience I got from MIST is really helping me in making those decisions, but I still struggle coming up with mechanics that have no actual content yet but will have that content down the line. It's all very theoretical which isn't my strongest suit.
But now the update is looking very good and a release isn't far off. I don't see myself finishing it in June as there is still a lot of polishing to be done, but I can definitely see a release in early July. So it's not far off anymore.
And that's it. You'll hear from me in two weeks and I wish everyone a good week!