Posted November 04, 2018 by Law C. Esper
#alpha #tech
Took me a while to get this one out of the gate, and I figured it would take even longer to push if I kept it in the back. This updates improves the overall readability of the PDF by introducing a subtle but important overhaul to the book's format, with wider margins and a more consistent spacing both in lines and paragraphs. I introduced some quality of life improvements to the wording and inner workings of the game, going a step forwards with the magical traditions by adding relevant tables to some of them.
Most importantly, I added almost the entire planned content for the Tech section, which means that the game is now just a little bit closer to reflecting all the most basic aspects of the starting idea. The Concepts section gives you a bit of insight as to what to expect within the world, while the Artifacts, Equipment and Vehicles sections provide you with a more in-depth look at tools, interfaces, augments, replacements, and types of vehicles that you may encounter. It's still a long ways from the Tech section being wholly operational, but it's a huge step forwards in the development of the overall game.
Changelog: