Devlogs
Update!
Welcome again folks!
Over the course of the past weeks we have made a lot of changes and improvements to the game:
- Camera: The camera now follows both players and they can not leave the screen. Also, the limits of the camera are defined by the zones.
- Zones: These zones enclose the players in a region with a certain amount of enemies, when all of them are defeated they can leave the zone and proceed to the next one. (we're still working on this one)
- Improved pathfinding: when enemy1 is following his target he'll choose the closest marker of two, which are on the sides for each player.
- Attacks & damage: The enemy1 can attack a player when he reaches his target. If he connects the punch the player will receive damage but he won't die in this version of the game yet.
- HUD: Health bars for P1 and P2 will be displayed on screen. Also, the design of the enemies health bars has been changed.
Bye bye, see you next time!