Devlogs
v0.9.7 - Audio, NPC and mobs animations, Card system, new skills, party system in dungeon
Posted June 18, 2023 by Alessandro Le Mura
#npc animations #illfang #character personlization #sword #armor #alpha release #fix sound #audio improvements #new skills #card system #game over screen
FEATURE
- Created Guards (Boss Guards)
- Added sound when leveling up player
- Added sound when notification of invitation to join a party arrives
- Implemented 2 new skills, currently unlocked at player level 2 and level 3
- Implemented the screen and scene when you die (game over)
- Implemented different graphics for each sword
- Implemented different graphics for each armor
- Added some new character selection for personalize player
- Create playing cards and insert into the game drop system
- Changed the background of the boss battle room
- Added animated NPCs to Torrine
- Added animated Mobs to Lined Plains
- Chat refinement
- Inserted scrollbar in the skills list of the menu
- Added background music to every scene in the game
- Implemented in the menu the "Cards" item where you can see the looted cards
- Improved Dark Bash skill animation
- Added drop from Boss floor
- Added a new story quest to Torrine
- Party management in the dungeon implemented (the leader will decide where to go in the maze)
- Now is mandatory to finish a battle after it starts
- Prepared the text to insert in the home page before launching the alpha
- When there is an attack in progress the icons must disappear
FIX AND REFACTORING
- Major fix, rework of the text of the whole game, it looked grainy
- Fix when taking a potion during battle the life doesn't refresh
- Fix low life sound (red life bar)
- Fix position of defense and attack bonus and malus icons
- Fix selling currently equipped items
- Fix that some swords and armor were not visible after equipping them