Posted June 16, 2023 by OctothorpeFSU
Author: Christian Knight
Issue-
first room was to dark and player couldn't change the brightness or contrast to make the game bright enough to see where to go. menu button highlights where to light to see which you had highlighted. SFX slider played a sound when it changed causing it to play overlapping sound. no note for healing item and upgrade stations description was confusing to players. propane hazard didn't play sound with the effect before it explodes.
Fixes-
I added a contrast and brightness slider for the player to change to what they feel is right for there playthrough. I also added a marker next to the buttons and darkened the highlights so its easier to see the button you are hovering over. I then fixed the SFX slider to only play sound on release. I then fixed the upgrade note description and added a healing note. and finally I added a sound for the particle effect on the propane hazard before the explosion.
Added/Updated items below-
working on below-
Posted on 06/16/2023